World Information
Leaders: Past and Present
Across the lands, there have been individuals who rise above the rest and use their skills (or, in some cases, the lack of them) to lead their nations into the next generation! However, there are always those who are younger or more ambitious who seek to rise to a position of power when the previous leader begins to age/lead a herd down an unsavory path, so challenges to leaders are not uncommon!
Current Leaders
Here, you may see who the current leaders of the various Anomalous herds are and whether or not they are currently active, inactive, or available! Players of leaders must keep the character at least semi-active and must post at least once RP every two months to keep the position. Leaders that have not posted an RP for two months will have a placed next to their name. This can only be removed when a new art/lit RP has been posted (you get a one month grace period after this to post an RP); note that positions with a or required both an in-game character challenge RP (aka, an RP in which Bob publicly challenges Curly for the position) and a staff-rolled fight between the current leader and the challenger in order for a position to be won/defended. See the leadership key for the various meanings of coloured bullets!
Leader Activity Key:
-
= Indicates a leader in good standing! Has met their activity requirement. IG challenger RP + rolled fights required.
-
= Indicates a leader that is in jeopardy of losing their title! IG challenger RP + rolled fights required.
-
= Indicates a leader that has failed to meet the activity requirement. Position open for IG audition/challenger RP (no rolled fight) required!
* Fun fact! If your character has never been a leader before, they will get a one-time Leadership bonus of 50 Skill Points to boost their stats! If your character fails an activity check and the position is taken over, if your character manages to reclaim the throne they will not get a second leadership bonus. If you have a character that is in a leadership position and you did not get the Leadership Skill Point Bonus, please note the group in order to claim your reward!
A NOTE TO CURRENT LEADERS!
Please include the following form at the top of your profile to your most recent RP! For an active example, please see Lohané | Stallion | Warchief's profile.
-
Most Recent RP: Include the fav.me link to your leader's most recent RP.
-
RL Month within which the RP was submitted: When was the real-time date that the RP was submitted? You can look in the bottom left section of an RP piece under the 'Details' section to see when it was submitted.
-
In-Game Season & Year of RP: What in-game Anomalous Season/Year (say, Spring of Year 1996) is the RP set in?
Austerian Important Positions
-
Crown Princess: Not yet named.
-
Ambassador (in Saraph): This position is open for audition!
Hihiri Important Positions
-
Chieftain: Chieftain Seashell
-
Warchief: Kitana | Mare | Hihiri Warrior
-
Holy One: Cellophane | Colt | Hihiri | Holy One
-
Holy One's Apprentice: Position available for audition!
Linx Important Positions
-
Alpha: Aura | Maer | Alphess
-
Alpha's Advisor: Firdausi Al-Tawfiq | Tiercel | Alpha's Advisor
-
Beta: Snorri | Bjorn | Beta
-
Gamma(s)*:
Nombeko Important Positions
-
Overseer: Rasiel | Tom | Overseer
-
Ambassador in Saraph: Fletcher | Tom | Sentry
The Clan Leaders
-
Reed Clan: Rasiel | Tom | Reed Patriarch
-
Featherhead Clan: Kite | Queen | Featherhead Matriarch
-
Prosperous Clan: Hyzenthlay | Queen | Prosperous Matriarch
-
Skrattafel Clan: Farrow | Tom | Skrattafel Patriarch
-
Southern Clan: Hocrux (NPC Tom) - Position available for audition/challenge!
-
Talonbait Clan: Elil the Fang | Tom | Talonbaits Patriarch
Saraph Important Positions
-
Sultan: Otrera | Hen | Saraphem Sultana
The SunStone Council
-
Mercenary Advisor: Shierkhan | Tiercel | Sunstone Council
-
Merchant Advisor: Position open for audition/challenge!
-
Healer Advisor: Saraphina Al-Taj | Saraph Hen | Healer
-
Religious Advisor: Marahuté | Hen | Saraphem
-
Herd Advisor: - Lohit Al-Ayda | Tiercel | Alsaraphem
Scybilline Important Positions
-
​Grand Master: Daerios | Drake | Scybilline Grand Master
Shadow Important Positions
-
Queen King: Ifrit | Bjorn | Shadow Dreadnought
-
Grand Admiral: Locke | Stag | Grand Admiral
-
High Admiral:
-
Vice Admiral: Open!
Saevarg Important Positions
-
King: Harald (NPC)
-
Queen: Helga (NPC)
-
Heir: Estrid (NPC)
-
Storm Maiden: Revna (NPC)
-
Jarls:
-
Ships:​ Njal (NPC)
-
Hunt: Ulfhild (NPC)
-
Pack: Trygve (NPC)
-
How to Challenge/Audition!
Now that you know who the current leaders within Anomalous are and whether or not a position is available to be challenged/auditioned for, you're probably wondering how to try out for it yourself if you think your character is up to snuff! Remember, positions with a next to them cannot be challenged for either due to plot reasons or hereditary/herd requirements. If characters within these positions go inactive for extended periods of time without plot-based reasoning, the group will arrange auditions/events to challenge for them.
What is the difference between auditions and challenges?
-
Position Auditions: When a leader has not met activity requirements or a position is not filled for one reason or another, a leadership may be auditioned for! This means that no IG rolled fight is required. In order to audition for a position, you must have at least one prior RP with the character audition as well as provide a 1,000 word minimum challenging piece in which your character publicly announces their intention to try for the position! Open positions are not on a first-come, first-serve basis and only auditions/characters that appear to be suitable for a role will be accepted.
-
Position Challenges: When a leader is still in good standing an in-game character challenge is required! Challengers must have at least two prior RPs and must provide a 1,000 word minimum challenging piece in which your character publicly challenges the current leader for the position! A staff-rolled fight will also be required to determine the outcome of the fight (for plotting reasons, if the players of both the challenger/defender agree to an outcome other than the rolled fight, both players must note the group to let staff know of their agreement!). Challengers who fail to best a leader in good-standing may not challenge for one in-game year.
Types of Challenges
To make things more interesting/dynamic, a challenge may not necessarily be settled in personal combat! If your character just KNOWS they are suited for a particular leadership position but couldn't possibly best the current leader with physical stats alone, why not try their hand at a different type of challenge? Challenges may be one of three types - Physical Combat, RNG Challenge, or Challenge of Authority. Read more below!
-
Challenge of Authority: Is your character miffed about the way a certain leader is handling things? WELL THEY SHOULD DO SOMETHING ABOUT IT! A challenge of authority starts with your character finding at least three individuals that are willing to support them and back them up in regards to their challenge! Saraph Sultan Challenges still also require a rolled fight. Challenges of Authority will be auto-won if a leader has not kept up with their activity check.
-
Physical Combat Challenge: Physical Combat challenges are physical fights between the leader and the challenger! With this sort of challenge, winner takes all and the winner is determined by a combination of looking at stats and RNG. Age caps, dragons, and politics do come into play here - so choose wisely! If you lose, you may be exiled should the leader so choose! Even if a leader has not met their activity requirements, a fight will be RNG'd to determine the outcome.
-
RNG Challenge: Is your character one who is TOTALLY suited for leadership but maybe doesn't have the guts to gather a following or go toe-to-toe in physical combat? Well, an RNG may be just the thing! RNG challenges encompass all other possible ways to try and snag a leadership spot for yourself, even if they may be rather dastardly! From attempted poisonings to well-timed distractions, RNG challenges can be used to give your character a possible 'in' to leadership without breaking a sweat! RNG challenges are rolled from 1-100 to determine the challenge's success. However, the odds here are not in the favor of the challenger with only a 25% success rate as, more often than not, these methods may be dishonorable (Saraphs, I'm looking at you).
How to submit an audition/challenge:
To have your audition considered, please note the group with the filled out form below! You may submit audition RPs to the group if you'd like to make the audition - whether your character wins or fails - an IG event in your character's life but please note that only RPs noted to the group will be reviewed for the possibility of becoming a leader! We will also be compiling a quiz for each herd so that we know you know your stuff! Don't worry, if you get any answers wrong we will just inform you of the correct answers so you know for next time but, in the event of multiple auditions, a bid with more correct answers may give them just enough edge for the win!
Leadership Audition Form:
-
Link to your character's reference: Fav.me link of your character's accepted Anomalous reference!
-
Link to your character's most recent RP: All auditioning characters must have at least one prior RP to make a valid bid for leadership! Please provide the fav.me link of the character's most recent RP that has been accepted into Anomalous. Can be art/literature.
-
Link to the fav.me/sta.sh audition RP piece: Must have a present date time stamp (ie, current IG season/year) as well as be 1,000 words long at minimum.
To have a challenge considered, please note the group with the filled out form below! You must submit challenger RPs to the group - whether your character wins or fails - since it involves an active leader in good standing and will be a public event! Please note that only RPs noted to the group will be reviewed for the possibility of a successful challenge! We will also be compiling a quiz for each herd so that we know you know your stuff! Don't worry, if you get any answers wrong we will just inform you of the correct answers so you know for next time but, in the event of multiple challengers, a challenger with more correct answers may give them just enough edge for the win!
Leadership Audition Form:
-
Link to your character's reference: Fav.me link of your character's accepted Anomalous reference!
-
Link to your character's most recent RP: All challenging characters must have at least two prior RPs to make a valid challenge against a leader in good standing! Please provide the fav.me link of the character's most recent RP that has been accepted into Anomalous. Can be art/literature but both most recent RPs cannot both be art pieces!
-
Link to your character's second most recent RP: All challenging characters must have at least two prior RPs to make a valid challenge against a leader in good standing! Please provide the fav.me link of the character's second most recent RP that has been accepted into Anomalous. Must have at least one literature RP piece. Can be art/literature but both most recent RPs cannot both be art pieces!
-
Link to the fav.me/sta.sh audition RP piece: Must have a present date time stamp (ie, current IG season/year) as well as be 1,000 words long at minimum.
-
What kind of challenge is this?: Is this a Physical Combat challenge, an RNG Challenge, or a generic Challenge of Authority?
The Record of Kings (and Queens!)
While some leaders have made more contributions than others, even the most short-lived monarch's deserve a mention. For your reference, the Record of Kings/Queens is a list of the most recent/most influential figureheads of each herd. Some were famous for their good deeds, while others were renowned for their infamy. Note that the dates listed after the names of these individuals are the years of their rule, not their birth/death date! Note that you may see a more complete breakdown of the Anomalous timeline at the Anomalous | Event Timeline page.
The Austerian Records
Quiri, Queen: Year 1931 - Year 1943
A queen with a somewhat short rule, Queen Quiri became the Austerian Queen when she was but fourteen years old with the simultaneous and untimely death of both her grandmother (the former Queen Aeronwen) and her mother (Crown Princess Albrea, the would-be heiress) from a deadly sickness. Thrust into the role without much training, Quiri used the priceless advice of the much older General Nakk, who later became her King. During this time, King Nakk was rumored to be the brains behind the operation while Quiri was merely a placeholder for the daughter that would replace her. While Quiri had given birth to several sons, she died at the rather painfully young Austerian age of twenty-five while giving birth to twins without an heir of proper age.
Celebrea, Queen: Year 1943 - Year 1970.
The younger sister of Quiri, Queen Celebrea took the throne at the age of sixteen when her sister passed on. While not of the most attractive queenly coat, the red-coated Celebrea made up for her appearance by reasserting the glory and validity of the Queen. Celebrea was renowned for her intelligence as much as her magical prowess and fertility, giving birth to many princess daughters and strong sons with her mate, King Engharad. Celebrea is credited with reviving the strength of the forest and renewing the herd's faith in their deity, Vae'a. She passed away in her sleep at the ripe old age of fifty years old, outliving her mate and even a few of her children.
Haraedla, Queen: Year 1970 - Year 1996.
The eldest daughter of Queen Celebrea and King Engharad, Queen Haraedla took on the crown with her mother's passing. Her rule has been long and fruitful, with the most plentiful harvests and a true peace hanging from the boughs of the forest. With Haraedla's mental health beginning to fail and her mate, King Cadmael, long deceased, her only daughter, Princess Cadhara, began to prepare herself to take on the throne. However, before the ceremony could be completed in the Spring of 1992, Auster was attacked by the Shadow Army. Queen Haraedla was taken prisoner to keep the Austerians still loyal to her docile but, after years of being imprisoned, the elderly queen was eventually killed by the Raven Queen, Enebris, during a battle in the Winter of 1996. She is buried alongside her sister, Princess Elebrea, beneath the Wishing Tree in Vae'a's Glade.
Cadhara, Queen: Spring, Year 1997 - Present.
In order to become Queen, Crown Princess Cadhara first had to suffer. Although her mother had intended to make Cadhara Queen of Auster in the Spring of 1992, the hostile takeover of Auster by the Shadow Army changed that. Forced to flee for her life, Cadhara spent the next few years preparing herself to face the Raven Queen Enebris and take back the forest. She became fast friends with the Alpha of the Linx, Alexein, and eventually surrendered herself to the Shadows when he was slain in battle by the Shadow Prince, Locke. Before she could be slain by Enebris, though, an allied Anomalous rose to challenge the Shadows. In an epic battle to decide who would be the victor, the allied forces proved themselves worthy. Despite the bloodshed, Cadhara survived and was crowned Queen in Spring of the Year 1997 by her dearest friend, Alpha Alexein, in honor of fostering a new, more peaceful world. Only time will tell if she will be successful.
The Hihiri Records
Chieftains:
Tanemahua, Chieftain: Year 1947 - Year 1979.
Tanemahua was one of the longest lived and most beloved chieftains the Hihiri herd has ever known. He was an incredibly kind-hearted individual, with a beautiful grullo coat that began to turn the color of the clouds as he aged. Tanemahua was only eight when he became chieftain but his natural ability to lead allowed him to step into the role quickly and easily. While Tanemahua was an efficient and organized Chieftain he and the Warchief that he served alongside, Ueaungore, often did not see eye to eye. Tanemahua's temper often got the best of him (especially when jokes were made against his younger brother) and he had a violent streak that wasn't befitting of a chieftain meant to settle disputes. Still, the plenty and relative peace that the herd experienced during Tanemahua's reign was never questioned and, when he was found dead in his favorite sleeping spot on his favorite beach, the herd mourned his passing.
Eketahua, Chieftain: Year 1979 - Year 1991.
The young brother of Chieftain Tanemahua, Eketahua replaced his older brother as Chieftain when he passed. Eketahua's chieftainship was spectacularly lackluster. He was a very private stallion that kept to himself; Eketahua settled disputes, made sure everyone was doing their job, and barely remembered to organize the ceremonies he was expected to host but, all in all, Eketahua was not the worst ruler in the world. Having died from ingesting a poisonous plant (many believe his death to have been far from accidental) in the winter of 1991 without a chosen predecessor (he never had any children, aiding to the rumors that he looked at stallions more than he looked at mares). With the turn of the the season, a new chieftain has yet to be determined as the gods have been uncharacteristically quiet.
Holokai, Chieftain: Summer, Year 1995 - 2003.
A big, burly former hunter with distinctive crab-like claws, Holokai looks as if he would be an ideal Warchief but, thanks to his gentle manner, proved himself to be just the right fit for Chieftain of the Hihiri! The first Chieftain of the Hihiri after four years without one, the large heavily built stallion certainly had his work cut out for him. Famed for his versatility and kindness, he served the hihiri herd very well for eight years, up until the Formaris Events, which cast a large shadow over the herd. After his own daughter, Kelahia, was accused of murdering the Warchief, Holokai suffered with the loss of not only his daughter, but one of his best friends. After a few years of grief, he agreed that it was likely best to hand the reins over to a new Chieftain, a mare by the name of Seashell, and so he trained her for a whole year before quietly settling into a life of 'retirement'.
Seashell, Chieftain: Summer, Year 2003 - Present.
A former gatherer and herbalist of the tribe, Seashell came into power only recently, with a lot going on both in the tribe and in the world to deal with! Power struggles between the Holy One and the Warchief, the lack of blessings being bestowed on the warriors of the herd, strange happenings always seeming to go on in the world- there sure is a storm on the horizon. But, with a full year of dedicated training from the last Chieftain, Holokai, and the support of the herd behind her- time will tell how Chieftain Seashell weathers this storm!
Warchief:
Ueaungore, Warchief: Year 1944-1969.
A mature stallion by the time he became Warchief, Ueaungore was a sight to see. With a palomino coat adorned with equally golden scales and spike-tipped fins, Ueaungore's success afforded him one of the largest harems the Hihiri herd has seen. He and Tanemahua, the chieftain he served beside, did not get along in the slightest; Ueaungore did not believe that such a young stallion was fit to lead and the golden Warchief often tried to insert himself into aspects of the herd's leadership that he had no business in. Things proceeded in this battle of wills for the larger part of the first half of Ueaungore's leadership but, as Tanemahua matured and began to really fill out, the Warchief backed off. He retired in 1969 after naming Aheahe, one of his eldest sons, his heir.
Aheahe, Warchief: Year 1969 - Year 1985.
Despite his name meaning gentle breeze, Aheahe was far from gentle. Taking a leaf out of his father's book, Aheahe led the warriors with persistence and ferocity. Those who opposed him were dealt with publicly, to deter anyone else from causing conflict. Aheahe's pride and joy were the annual hunting competitions he would hold during the summer in which hunters were required to take down and bring in shark. It was a messy affair, often leaving several of his warriors wounded but it served its purpose. Attacks by sharks on the herd were minimal during Aheahe's time as Warchief and the hunters who brought home the largest shark were showered in such splendor that many found the danger of the games of their least concern. Ironically, it was during one of these shark hunts that Aheahe met his unfortunate end.
Babatunde, Warchief: Year 1985 - Summer, Year 1993..
Upon Aheahe's death, it was Babatunde who was the undisputed nomination to replace their former Warchief. Ironically another son of Ueaungore, Babatunde's many years of service as a warrior gave him the experience and know-how necessary in order to lead the Hihiri's army! Babatunde's rule has greatly differed from those of his father and half-brother; born to a very religious mare, Babatunde's calm demeanor and methods of positive reinforcement caused a shift in the way warriors view a successful warchief. With the bay getting on in years and no longer able to put as much spring in his step as he used to, Babatunde has begun to put feelers out for a new stallion to replace him but, with the unexpected death of Eketahua, he has put on a brave face for the herd until a new chieftain has been chosen and proved capable. (Currently alive; NPC.)
Loháne, Warchief: Spring, Year 1993 - Spring, Year 2001.
Hand-picked by Babatunde to be his replacement, the blue-scaled cremello stallion had big hoofprints to fill. At first, he seemed to be doing just fine but, when no stallion stepped forward to become Chieftain, Loháne gained some infamy by suggesting to the herd that mares be allowed to try for the rank! The herd, for the most part, rejected this idea and Loháne's approval rating plummeted. After suffering the loss of a mate and the child she bore, the Warchief kept his head down and focused on doing what he was hired to do - keep the islands safe from outside threats and keep the tribe fed. However, the cremello stallion met his unfortunate end when he was reportedly murdered by a daughter of Chieftain Holokai (and definitely not murdered by an undercover Shadow!) who fled the islands shortly thereafter!
Kitana, Warchief: Winter, Year 2001 - Present.
In the wake of the former Warchief's murder, Kitana took the opportunity to snatch the title for herself! As the first female Hihiri to take on the responsibilities of Warchief within living memory, Kitana has plenty to go up to bat against in order to keep the title for herself. Tough as nails and not afraid to throw her weight around, Kitana is surely up for the challenge! Only time will tell if she is successful in keeping her position (and true identity as a Shadow Spy) on lockdown!
Holy One:
Kaakahi, Holy One: Year 1932 - Year 1962.
As a foal, Kaakahi was expected to become a warrior like his father; instead, during his Vigil he was given a vision of a vast forest, with boughs heavy with starlight but too tall for him to reach. The former Holy One saw many things in Kaakahi's vision but knew that Kaakahi had some growing to do before he was chosen. Kaakahi served as a Gatherer to the herd, growing food for those who couldn't and feeding the elderly. As his naturally calm demeanor began to overtake the hormones of a young stallion, Arohi, the former Holy One, approached Kaakahi and told him it was time. Kaakahi learned quickly and, while his connection with the gods was sometimes questioned (especially when he chose Paeta as his successor), the Holy One's loyalty to the herd and his duties did not go unnoticed or unappreciated. Kaakahi died of an infection from a shark bite that never truly healed at the age of thirty eight after having served as Holy One for thirty years!
Paeta, Holy One: Year 1962 - Year 1977.
Paeta was not born of any form of noble blood. In fact, when she was chosen as the new apprentice to replace the Holy One, many hotly contested Kaakahi's choice. Why, in the name of the gods, would they choose an ugly, bastard of a child to take on the most holy role known to the Hihiri!? But, Kaakahi was firm in his choice and, although it took many years to break through Paeta's wall of anger and resentment, when she finally cleared her mind and forgave the things she could not change, her power and ability to speak to the gods was astounding. A prolific firebender, Paeta once saved the island of Hihiri from disaster when a lightning strike set the tiny island on fire. Paeta's hard-won wisdom and peace put her on a pedestal that reminded the herd that, despite the questionable beginnings of any being, everyone has their place and worth.
Ataahua, Holy One: Year 1977 - Spring 1997.
A tiny mare as blue and foamy as the seas, Ataahua was a daughter of the former Chieftain Tanemahua, replacing her mentor as Holy One in 1977 at the age of fifteen. She has been an unwavering connection to the spirits of the ancestors and an unparalleled counsel when it comes to the ways of the gods for many years, making her one of the most beloved Holy Ones the Hihiri have had in ages. With her age and body now beginning to fail her, Ataahua has begun to counsel the ancestors to find her new apprentice, that she might impart as much of her knowledge to her apprentice as she can before she wakes to see the sun no more. Many Hihiri nervously await the individual she will choose to replace her! Ataahua, at the ripe old age of 35 years, finally passed away peacefully in her sleep, leaving her apprentice Cellophane to take over despite his short time as the Holy One's apprentice.
Cellophane, Holy One: Spring 1997 - Present.
All in all, the journey Cellophane took to become Holy One was far from the standard! Contrary to most individuals chosen to be the Holy One's apprentice, Cellophane began his journey not as a Shaman but as a Gatherer. When it was discovered the young stallion had magic, his father brought him before Ataahua for consult on how best to handle it. The elderly mare asked him once more about the vision he received during his Vigil and, after some deep thought, the Holy One brought Cellophane to the Graveyard and together they dreamed beneath the stars. From that moment on - much to everyone's surprise - Cellophane became Ataahua's apprentice! Known about the island for discovering the hidden ruins of Wakainga but extremely young to be named Holy One, only time will tell whether or not the herd believes that they can put their faith in the painted stallion to guide them by the will of the gods...